← Palace

COLOSSEUM CLASH

90s
THE GATES ARE OPEN

Choose your battle.

Three playable gladiators. Nine opponents. Your timing decides the encounter.

Original Roman-inspired encounters. These challenges are fictional, not reconstructions of specific historical battles.

Choose your match.

Colosseum Clash

Move with A/D or the arrow keys. J makes a quick strike; K makes a slower heavy strike. Hold L or Shift to guard. Space dodges in your movement direction, or backward when standing still. The large buttons support the same actions on touchscreens.

Attacks, guarding hits and dodging use stamina. Moving away and waiting lets it recover. Watch the opponent’s wind-up and attack during recovery. A guard reduces damage, but repeated heavy hits drain it. A well-timed dodge avoids an attack.

Custom encounters are best of three rounds, with a 90-second limit per round. If time expires, the higher remaining health percentage wins. Challenges require you to win each listed encounter in order, with health and stamina restored between opponents. A loss ends the challenge. The Three Laurels features three gladiators; Into the Wild Arena features boar, lion and rhino; The Imperial Festival alternates human and animal opponents.

Gladiators use shield tactics. Big cats stalk and pounce. Bulls, boars and rhinos commit to charges, leaving an opening after the rush. Novice reduces opponent pressure; Champion increases it. Leaving or hiding the page pauses the match. Resume from the same independent save when you return.

Original fictional combat with stylized, non-graphic impacts. No credit wagers or account-credit awards. A completed match can record a win, loss or draw in ISN results when connected before the match.

Choose a new match?

This replaces the current arena match when you enter the next one. Other games remain saved.